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About This GameMiasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island. Long ago, the island was inhabited by a group of indigenous people, whose extant monuments still decorate the island landscape.
With your map and compass, you can use triangulation and cartography in Miasmata to construct the boundaries and contours of the island.
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The island is now home to a scientific research outpost and it is your hope to reunite with your colleagues working there. Unfortunately, you'll soon discover that something has gone terribly wrong.During your adventure, you will encounter a mysterious and deadly creature. This creature can stalk you for miles, lurking behind grasses and vegetative cover.
By treading carefully and with stealth, you may be able to elude the creature. If you are careless, however, you will be forced to confront the creature head-on.Key Features. Experience: An engine built from the ground up, featuring voxel-based volumetric clouds, advanced water reflection and refraction, volumetric light-shafts and atmospheric scattering simulations. Explore: A lush and incredibly detailed natural world. The island landscape is covered by forests with lush canopies.
The terrain surfaces are blanketed by tufts of moss and grass. The forest floors have thick undergrowth and are littered with fallen leaves, rotting logs, stumps and sticks. Discover: Dozens of camps, outposts and ruins.
Find maps, notes and clues that lead you on your adventure. Survive: A deadly world. Discover plants and fungi and synthesize them into life-saving medicines. Find water and shelter to stave off fever, dehydration and exhaustion. Use stealth and cunning to escape the deadly creature.
Create: A map of the island using an innovative cartography mechanic. Use a true-to-life triangulation system to pinpoint your location on the island and construct a map of the its boundaries, contours and landmarks.
This article is an, as no other articles. Please to this page from; try the for suggestions. ( February 2014)MiasmataIonFXJoe and Bob JohnsonMILOReleaseNovember 28, 2012,Mode(s)Miasmata is a survival developed by brothers Joe and Bob Johnson under the studio name IonFX. It was released on November 28, 2012 on the platforms and, as part of their program.
In the game, players assume the role of Robert Hughes, a plague-stricken scientist, as he explores a seemingly uninhabited island, seeking out medicinal plants in an attempt to find a cure. Contents.Gameplay Miasmata is a first-person survival in which the player attempts to navigate an ailing protagonist across treacherous terrain and past an enigmatic threat in pursuit of medicinal plants or fungi that may cure him.
The disease causes rapid dehydration if water is not regularly consumed, and while he does carry a small canteen, this is not enough for long trips inland or when stuck in the wilderness at night. Other threats include falling down steep cliffs and being stalked by the island's territorial creature. A small fall or coming close to drowning cause significant disorientation.He can ameliorate the disease's effects by creating medication at research stations.
Simple anti-fever tablets lowers the fever, but more complex concoctions can be constructed which permanently enhance his strength and agility which are helpful while exploring the dangerous island. Medicines can be produced by finding plants, taking them back to a research camp, and processing them into tablets and tonics.The game features an intricate system based on techniques. Areas can only be mapped after using triangulation to determine exactly where the character is relative to other landmarks. While looking at the map, he can fill in everything within line of sight by noting the relative locations of at least two other man-made objects. Although it is possible to navigate the island from memory, spending time fleshing out the map will prevent the character from becoming completely lost. Development The was developed over four years by two brothers Joe and Bob Johnson under the studio name IonFX. Joe Johnson developed an called MILO.
Reception MiasmataAggregate scoreAggregatorScore76Review scoresPublicationScore77.57.9The game garnered a 76% on the review aggregation website. Concluded its review by saying that 'while it may be overtly low-budget in some ways it damn well succeeds anyway. This is a plague you’ll want to catch'. Wrote that 'Surviving in Miasmata is not about the ending or the story it tries to tell, but the journey. The journey will be tough. The journey will be a trial of patience and will. The journey will be perhaps one of the most memorable you’ll have in a PC game this year.'
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